Hello,
Thanks for this complete answer! I've already seen your open source project. I've ported synergy source code to ESD. I don't know your procedure to design screens but with ESD I can see the differents screens and render before I send it to the MCU. I think it's easier and faster than code ...
Search found 3 matches
- Thu Feb 18, 2021 2:58 am
- Forum: EVE2 & EVE3 & EVE4 SPI TFT's
- Topic: ESD 4.10 display instabilities
- Replies: 3
- Views: 2811
- Wed Feb 17, 2021 3:34 am
- Forum: EVE2 & EVE3 & EVE4 SPI TFT's
- Topic: EVE3 FFC connector pinout mirrored?
- Replies: 4
- Views: 3964
Re: EVE3 FFC connector pinout mirrored?
I up this post in relation with mine:
viewtopic.php?f=45&t=6916
On our custom board do we need to add pullups and series resistors on all lines for high speed SPI bitrate (1Mhz-20Mhz)?
viewtopic.php?f=45&t=6916
On our custom board do we need to add pullups and series resistors on all lines for high speed SPI bitrate (1Mhz-20Mhz)?
- Wed Feb 17, 2021 3:25 am
- Forum: EVE2 & EVE3 & EVE4 SPI TFT's
- Topic: ESD 4.10 display instabilities
- Replies: 3
- Views: 2811
ESD 4.10 display instabilities
Hi,
I 've made a screen with ontly 3 labels rendered in the normal loop of ESD4.10 exported eclipse project on a renesas synergy MCU with EVE3-43A-BLM-TPN board.
I've enabled _DEBUG preprocessor.
It can display 10 minutes without errors and suddenly
I encounter many display glitches and hanging ...
I 've made a screen with ontly 3 labels rendered in the normal loop of ESD4.10 exported eclipse project on a renesas synergy MCU with EVE3-43A-BLM-TPN board.
I've enabled _DEBUG preprocessor.
It can display 10 minutes without errors and suddenly
I encounter many display glitches and hanging ...