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Posted: Mon Mar 04, 2002 10:19 am
by numnutz
Hey all, im new here but ive been working on a prog for a while now, written mainly in VB6, with my MO LCD, its gonna be limited at first but im hoping to get the Half-life live stats plugin working first! So watch out!
Cheers
P.S. It might be a while coming, dont like releasing a sloppy prog

Posted: Mon Mar 04, 2002 10:36 am
by Henry
Half life.. nice.. most people really want CS, Half Life, RTCW stats and so on...
Posted: Mon Mar 04, 2002 3:20 pm
by numnutz
Well CS will be implimented as well, as will TFC!
Ross
Posted: Sun Mar 10, 2002 9:55 am
by jodynicH
rock on man, I've been wanting one of these
Posted: Tue Mar 12, 2002 1:56 pm
by relix
in VB? How the hell are you gonna do that mate? lol, have you actually translated the SDK in VB or what? even to translate it to Borland C++ is a pain in the *** I heard. You're probably going to do it another way, so I guess you'll use some app like Qstat?
Posted: Fri Mar 15, 2002 6:28 pm
by numnutz
My good freind, no i aint translated the SDK into VB that would be insane!
IT works by analysing log files generated in real time, well it will work when it bloody gets sorted, i got finals coming up at the moment and the project is on hold if anyone wants to see a screenshot of what it looks like at the moment ill try sort one out
Nutz
Posted: Sun Mar 17, 2002 2:43 am
by HeK
I wrote a similar stats app for pretty much any HL mod. It's really crude and I only learnt started using C++ 3-4 days ago. Only problem is that it uses the server logs sent as a udp datagram.
I wrote it in a night for a <a href="
http://www.hekzbox.com/images/bronx/">lan party</a> to show off my lcd
<img src="
http://www.hekzbox.com/images/hllcd.jpg">
My next attempt will be using a client dll hook to nab the stats from the client rather then the server.
Wanna test
Posted: Wed Jan 01, 2003 9:18 pm
by michael80l
I would love to test you plugin
Put me on the test list
the_dead_ct@msn.com